// this file is copyright - Mike Capstick // it adds the quiz questions and answers // load arrays with a set of questions and answers gametitle='Responsible Gambling'; questions=new Array(); questions[1]='What is a Duty of Care?~A standard to which we must maintain and clean venues ~ A responsibility to those around us to make sure that what we do causes no harm to others ~A requirement for servicing equipment ~Any reasonable request made by an employer ~B'; questions[2]='EGM stands for ~Exciting Game Machine ~Endless Gaming Money ~Electronic Gaming Machine ~ Electronic Games Monitor ~C'; questions[3]='The most popular form of gaming in Tasmania is: ~ Raffles and Soccer Pool ~ TOTE and Keno ~ Internet Gaming ~ Casinos ~B'; questions[4]='Gaming in Tasmania is regulated by which two Acts? ~Racing Regulation Act 2004 and Gaming Control Act 1993 ~Gaming Control Act 1993 and Accommodation Act 1990 ~Casino Act 1986 and Gaming Control Act 1993 ~Racing Regulation Act 2004 and Casino Act 1986 ~A'; questions[5]='The CSL - Community Support Levy provides services for: ~Sports and Recreation Clubs ~Charitable Organisations ~Research into gaming, services, treatment and rehabilitation for gamblers and other health services ~All of the above ~D'; questions[6]='In 2007, the CSL - Community Support Levy distributed close to how much for Community use? ~$450,000 ~$2 million ~$3.1 million ~$4.5 million ~D'; questions[7]='50% of the Community Support Levy goes to: ~Sports and Recreation Clubs ~Childcare Facilities ~Research, treatment and rehabilitation for gamblers ~Charitable Organisations ~C'; questions[8]='Gambling is: ~Placing a wager or bet on a future event with an unknown outcome ~Betting on the result of a race or sports competition ~Buying a entry in a game of random chance - e.g. lottery or raffle or at a casino table ~Playing stock markets or purchasing real estate ~A'; questions[9]='Wagering is: ~Placing a wager or bet on a future event with an unknown outcome ~Betting on the result of a race or sports competition ~Buying a entry in a game of random chance - e.g. lottery or raffle or at a casino table ~Playing stock markets or purchasing real estate ~B'; questions[10]='Speculation is: ~Placing a wager or bet on a future event with an unknown outcome ~Betting on the result of a race or sports competition ~Buying a entry in a game of random chance - e.g. lottery or raffle or at a casino table ~Playing stock markets or purchasing real estate ~D'; questions[11]='Gaming is: ~Placing a wager or bet on a future event with an unknown outcome ~Betting on the result of a race or sports competition ~Buying a entry in a game of random chance - e.g. lottery or raffle or at a casino table ~Playing stock markets or purchasing real estate ~C'; questions[12]='Occasional gambling - like betting once a year on the Melbourne Cup is: ~Casual Gambling ~Social Gambling ~Binge Gambling or High Rolling ~Problem Gambling ~A'; questions[13]='Going to the Harness Racing on a night out with friends and placing a bet is ~Casual Gambling ~Social Gambling ~Binge Gambling or High Rolling ~Problem Gambling ~B'; questions[14]='Betting large sums of money once in a while is considered ~Casual Gambling ~Social Gambling ~Binge Gambling or High Rolling ~Problem Gambling ~C'; questions[15]='Gambling with no control over the amount of time or money spent is considered ~Casual Gambling ~Social Gambling ~Binge Gambling or High Rolling ~Problem Gambling ~D'; questions[16]='Problem Gamblers generally ~Accept the risks of losing money if the bet is lost ~Sometimes miss family and social commitments due to gaming activities ~Know when their limit is reached ~Know how much time and money they can afford to spend and stop at their limit ~B'; questions[17]='Responsible Gamblers generally ~Accept the risks of losing money if the bet is lost ~Know when their limit is reached ~Know how much time and money they can afford to spend and stop at their limit ~All of the above ~D'; questions[18]='What does the acronym GIG stand for? ~Gamblers Industry Group ~Gambling Initiative Group ~Gaming Industry Group ~Government In Gambling ~C'; questions[19]='Which of the following forms of ID is NOT acceptable, to gain entry to a gaming venue? ~Credit Card with photo ~Keypass ~Firearms License ~Australian Drivers License with photo ~A'; questions[20]='Which of the following does NOT appear on the back of an Australian Drivers License? ~Change of address information ~Expiry Date ~Month of Birth ~ Year of Birth ~B'; questions[21]='A House Policy on Responsible Gaming should include: ~Promotion of Gaming as Part of a whole range of activities and entertainment ~A process for notifying management of suspected problem gaming behaviour ~Information on payment of big wins by cheque ~All of the above ~D'; questions[22]='Gaming Tax Revenue in 07/08, equated to what percentage of total tax revenue for the State ~0% ~7% ~10% ~18% ~C'; questions[23]='What is the tax rate on winnings from gaming? ~0% ~7% ~10% ~18% ~A'; questions[24]='Which of the following statements is true? ~Minors are allowed to enter the restricted gaming area under special conditions ~Gaming machines in hotels are only permitted in restricted gaming areas that are physically separate from the rest of the premises ~Other forms of gaming (e.g. lucky envelope machines, arcade amusement machines) can be placed inside the restricted gaming area ~Clocks in gaming areas are not required ~B'; questions[25]='Which of the following statements is true? ~Gaming machines with note acceptors are allowed in hotels and clubs. ~Maximum bet limits are set at $25 in hotels and clubs ~Winnings up to $5 000 are to be paid in cash ~The provision of cash from EFTPOS facilities is allowed in certain circumstances only ~D'; questions[26]='Which of the following statements is false? ~Minors are not allowed to enter the restricted gaming area. ~Winnings over $2000 are to be paid by cheque ~ATMs are allowed in any gaming premise ~Gaming machines with note acceptors are not allowed in hotels and clubs ~C'; questions[27]='Which of the following statements is false? ~Gaming machines in hotels are only permitted in restricted gaming areas that are physically separate from the rest of the premises ~The provision of cash from EFTPOS facilities is allowed in certain circumstances only ~Minors are allowed to enter the restricted gaming area ~Clocks in gaming areas are required under the code of practice ~C'; questions[28]='Which of the following is false? ~Problem gambling can result in being unable to find enough money to pay bills ~Problem gambling can result in improvements in personal relationships ~Problem gambling can result in missing out on family commitments due to gaming activities ~Problem gambling can result in being unable to control one’s own behaviour ~B'; questions[29]='Problem gambling is sometimes associated with other issues, such as ~depression~lack of other interests~financial problems~all of the above ~D'; questions[30]='Which of the following would signal that a person was experiencing moderate problems with gambling? ~Using it for a social activity~No concern over losses~Concealment of gambling ~Understanding of the odds and acceptance of losses~C'; questions[31]='A person with Severe Gambling Problems might experience ~Depression ~Serious suicide thoughts ~Divorce ~All of the above ~D'; questions[32]='Which of the following is false? Impacts of problem gambling include: ~an improvement in community opinion towards gaming activities ~reduced staff morale in premises that provide gaming services and products ~family breakdowns including divorce, conflict and adverse effects on children ~criminal activity to fund gaming debt or activities ~A'; questions[33]='Which of the following is true? ~You may gamble on credit ~ATMs are permitted in all gaming premises ~EFTPOS transactions for the purposes of gaming are limited to one per customer per day ~Unlimited EFTPOS transactions are permitted for gaming provided the customer advises staff of the intended purpose ~C'; questions[34]='When speaking to a problem gambler who is seeking advise you must: ~Make a moral judgement about their gaming activities ~Counsel them on their bad habits ~Be courteous and professional. Offer them material on support services and encourage them to take the appropriate action ~Issue a venue exclusion on the spot ~C'; questions[35]='When speaking with a person who is seeking assistance with a gambling issue you should never: ~seek assistance from a manager or supervisor if unsure of how to handle the situation ~get personally involved with the patron concerned ~give information factually and leave counselling to the professionals ~speak to the individual with their consent in a private place away from other patrons ~B'; questions[36]='Which of the following is the most regular form of exclusion in Tasmania ~Self Exclusion ~Venue Exclusion ~3rd Party Exclusion ~Police Exclusion ~A'; questions[37]='Self Exclusion is a way of: ~Stopping friends and family from getting into gaming venues ~Giving an individual the option of excluding themselves from gaming venues or activities at a particular venue ~Excluding other patrons talking to you ~Requesting assistance from a counselling service ~B'; questions[38]='Which of the following is not required in a gaming room: ~Gambling Helpline contact numbers ~Prohibited Signage ~A clock ~Licensees name ~D'; questions[39]='People cannot usually request to be excluded from: ~The whole venue ~The gaming area ~The restaurant area ~A specific game ~C'; questions[40]='People seeking assistance with Problem Gambling should not be directed to: ~Gaming Helpline ~Anglicare Tasmania ~Relationships Australia ~Alcoholics Anonymous ~D'; questions[41]='Which of the following is a free service for counselling and assistance with Problem Gambling? ~TGES ~Break Even Network ~CSL ~Oasis ~B'; questions[42]='Which of the following is the scheme that allows people to be excluded from gaming premises ~TGES ~Break Even Network ~CSL ~Oasis ~A'; questions[43]='Which of the following is a levy paid by gaming providers that assists to pay for community activities to reduce the harm caused by gaming? ~TGES ~Break Even Network ~CSL ~Oasis ~A'; questions[44]='How long does it take an Exclusion Notice to take effect once received by the venue ~7 days ~3 days ~24 hours ~Immediately ~D'; questions[45]='When revoking a Self Exclusion Notice, how long does it take the revocation to take effect once received by the venue? ~7 days ~3 days ~24 hours ~Immediately ~A'; questions[46]='How long does Self Exclusion last if not revoked? ~6 months ~1 year ~3 years ~5 years ~C'; questions[47]='If a patron chooses to breach a Self Exclusion Notice, there is a penalty of up to: ~$500 ~$1000 ~$2000 ~$2400 ~D'; questions[48]='People using gaming machines are not permitted to: ~Eat ~Drink ~Smoke ~Reserve machines ~C'; questions[49]='A minor who participates in gaming and wins: ~Must share their winnings with responsible adult ~Forfeits all winnings ~Must pay fine to bar ~Must get a responsible adult to claim any winnings ~B'; questions[50]='If a breach of the Gaming Act is reported, which of the following people cannot be fined: ~Staff member ~Customer ~Security staff ~Licensee ~C';